Animal Crossing, known as Dōbutsu no Mori (どうぶつの森, lit. Animal Forest?) in Japan, is a life simulation video game developed by Nintendo EAD and published by Nintendo. It was first released in Japan for the Nintendo 64 on April 14th, 2001. Due to limited sales because of the drastically decreasing N64 market, the game went unreleased for the N64 outside of Japan and was ported to the Nintendo GameCube in Japan on December 14, 2001; North America on September 15, 2002; Australia on October 17, 2003; and Europe on September 24, 2004. The Japanese GameCube version lacks e-Reader support, a feature found in the North American and Australian versions. A version of Animal Crossing was released in Japan with e-Reader support on June 27, 2003.
A Nintendo DS follow-up, Animal Crossing: Wild World, was released in December 2005. Nintendo has announced Animal Crossing: City Folk for the Wii on Nintendo's Press Conference at E3 2008.
Dōbutsu no Mori Plus, the Nintendo GameCube version of Dōbutsu no Mori, was released on December 14th, 2001, eight months after the original game. This version contains extra features that had to be left out in the Nintendo 64 version, and also utilizes the GameCube's built-in clock to keep track of the date and time. The Nintendo 64 version utilised a clock internal to the game cartridge. With the use of the GameCube's clock, time passes in the game even when the game isn't being played. This led to the game's slogan, "It's playing, even when you're not". Dōbutsu no Mori Plus (for the GameCube) cost 7,140 yen and sold 92,568 copies during its first week of sale in Japan.